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Rune + Earth

This is a throwable build using fire as it’s main source of damage and physical as it’s secondary source. Using the recommended armor pieces, the build has a lot of extra skills that allows having many skills and not all of them need to be allocated max points in order to have the maximum effectiveness.

While leveling, max out Rune Weapon, Thunder Strike, Menhir Wall, Runeword Explode and Earth Enchantment, Summon Core Dweller, Volativity. The skills shown below account for increased skill points from the selected armor. If you need extra skill points, remove points from Runeword Feather, Energy Armor, Stone Form, Fire Nova and Ring of Flame.
Use the best items you can find in your playthrough that compliment the skills being used. You most likely won’t find all the items listed in this guide, and that’s ok, it will perform regardless. The items are just a nice bonus.

This will be your starting class. Start with Rune Weapon, this will be your left mouse button attack skill. Use Runeword: Feather when you have weapons you can’t equip because of strength, otherwise, skip over it for now. Rune of Life is a decent resistance and movement speed increase that lasts 10 minutes between activations. Sacred Rage is a good skill to have when low on health, as it will auto-activate and provide a range of benefits. While leveling, put at least 2-3 skill points in each of these skill, and reach the third tier of the mastery bar before putting more points into the skills.

This will be your secondary class. While both classes are important to the build, Rune Weapon is an important skill to grab as early as possible. Most of your fire damage will come from this mastery, and will be further enhanced with the Rune mastery. Earth Enchantment is a great early skill to grab as soon as you can, this will only further enhance your offensive ability. Level the Mastery bar to the third tier (or fourth for more offensive damage) as soon as you can to unlock Summon Core Dweller. This pet will greatly help your survivability in your early/mid game.


Attribute points cannot be reset in Titan Quest. Keep your attribute points until you have equipment you cannot equip and allocate them as needed. Always retain your points until you need to spend them and ensure you have the stats to equip your endgame gear.

Required stats to wear the below gear;
STR – 
DEX – 189
INT – 515


Given the difficulty at acquiring specific armor in the game without any third-party software, take the following items as recommendations. At the end of the day, use what you find that helps improve your total damage and survivability. This build uses Pierce as it’s main damage source. Keep your resistances as high as possible.

Coronal of the Abyss

This is a pretty simple helmet to be using, but it comes packed with great stats that benefit the build. Notably, a good range of resistances, and a helpful impact to energy regeneration.

Corselet of Freyja

Part of the Freyja set, having 2 pieces equipped will increase attack speed and casting speed. In addition, the set includes a reduced recharge rate for skills, elemental damage, and great range of resistances increases. This pieces also includes an increase to all skills.

Stonebinder's Cuffs

Arguably the best pair of gloves that can be found in the game, solely for its increase to all skills. This armor piece will have other stats on it, but these are the guaranteed stats available.

Boots of Freyja

Part of the Freyja set. This piece is very similar to the Freyja torso armor, including reduced recharge rate, increased elemental damage, and a range of resistances. It also includes increased movement speed.


Myrmidon's Pendant

Since the main weapon does do physical damage, using Myrmidon’s is a fantastic choice. It does increase the physical damage done, and some health, but more importantly, it has an extremely wide range of resistances increases that greatly benefit the build.

Chiron's Loop

A strong ring choice here, but not necessarily a requirement for the build. It has some decent resistances, and overall good utility stats that benefit the build.

Persephone's Rings

Another strong ring, but again, not a requirement. The reduced energy cost of skills, and increased projectile speed are really nice. It does increase your total damage as well, but does not offer much in terms of resistances.

Talisman of the Jade Emperor

This is the best relic to have, and this applies to many other builds. This is mainly because of it’s easy reduced recharge rate to your skills. If you’re noticing a lack of resistances or survivability, consider using Apples of Idun instead.


Chakram of the Sun (x2)

*Note, not all stats are shown in the image*
This will be the best weapon to use with this build, so why not dual wield it to get double the benefit of every stat. Reduced skill recharge rate, increased fire damage and burn damage. Increased attack speed, health, strength, and most importantly, a total of +4 to all earth skills while both are equipped. If you can find one of these, great! If you happen to find two, this build will play itself.