ZEALOT

SUPPORT

The Zealot is a versatile class that spends most of there time upfront in the enemies faces, usually alongside the Ogryn, if you have one. This Zealot build focuses on supporting your team, through both abilities, and effective weapons. The Tactical Axe is a good cross for dealing with hordes and elites equally. It’s fast and you’re able to maneuver quite well with it. The Boltgun is great for dealing with Elites one shot at a time, or unloading the clip into monstrosities to deal exceptional damage. It’s also effective against bosses. Play with your team, and use your ability freely to keep them safe and stagger enemies away to create more breathing room. This build is versatile, but shines best when fighting with allies.

WEAPONS

The Tactical Axe is a versatile weapon, able to deal with both horde and elite effectively. It has great maneuverability to move around the field efficiently.

Shred and Headtaker are both designed to help deal with hordes and groups of enemies, since the single target damage is filled with the range weapon.
Shred increases your critical chance on chained hits, hits one after another and this is a stackable bonus. Headtaker functions similarly. Increases damage for every hit, stacking 5 times. Both of these combined, it only takes 5 hits to get the max benefit and the attack speed of tha tactical axe is quite fast. It won’t take long to get it going.

Unyielding and Carapace help deal with the largest and most heavily armored enemies. You could swap Unyielding to Flak instead to get a wider coverage of enemy types.

The Boltgun remains a strong heavy weapon to take down big targets with ease. While it is in-accurate with sustained fire, it can still be efficiently used to take down elites with precise single fire.

Shattering Impact reduces the enemies armor and resistance to other attacks. This can be applied for up to 20% decrease in armor, which translates to an increase of 20% damage from all sources. Pinning Fire is better for small elites that you can stagger, as it will increase the weapons damage and offensive potential for each enemy staggered (up to 5).

For modifiers, since this weapon is used to take down big targets, Carapace and Unyielding will cover these bases quite well. All Ogryn type enemies and all monstrosities included will take heavier damage from this already hard hitting weapon.

CURIOS

x2

x1

Curios are really flexible, with only a couple perks that really benefit builds. In this case, Toughness can be substituted for Health if required, but Toughness is still recommended. You will want Curios with Wounds on it, wounds increase the amount of health bars you have and since we use Martyrdom, the more healtbars you’re missing, the better your capabilities become. This is beneficial, especially on higher difficulties, as it allows some leeway if mistakes happen, or you get overwhelmed.
Revive speed is another good option for supporting your team more. Combat Ability regen will keep your ability available more frequently.

SKILLS