OGRYN

GUNNER

Ogryn’s main role in any game is to protect the team, take the bulk of the attention from enemies, and deal with all melee/hordes upfront and personal. Ogryn comes with a vast amount of health and wields some of the biggest weapons available. The typical role of an Ogryn is to keep their team safe from all melee enemies, to take a few hits and quickly replenish your toughness through various skills and weapon perks. This build however, while it is still having a very strong melee potential, it does excel at range. The Twin-Linked Stubber is the main weapon here, excelling at destroying Elites, and burning monsters away with ease. During hordes, help you team and keep them safe, freely use your grenade ability to wipe out large hordes of grouped up enemies. While there’s a monster, or a large amount of Elites, use the Stubber with your ability to wipe them out. 

WEAPONS

An absolute power house of a melee weapon to use with a range focused build. The Latrine Shovel, while maybe not looking like much, and hold its own and deal with both hordes and elites that get up close and personal. Ideally with your melee weapon, you’re using the heavy attack as much as possible to benefit from the Thrust ability.

The selected blessings Thrust and Confident Strike, both work together effectively. Thrust will increase your overall damage with heavy attacks and that can stack 3 times for up to 60% better effectiveness. Confident Strike will give you back toughness with nearly every swing. Keep charging up your attacks and hitting multiple enemies at once and you’ll have no issue supporting yourself in melee range.

Perks are a little loose, they can fill the niche that you need. In this case, I selected more armored oriented perks, like Carapace and Flak. Both of these perks cover a wide range of enemy types that include some of the more range damage resistant enemies.

Given this is a range build for the Ogryn, using the Heavy Stubber fits that role extremely well. With its large ammo reserves, and blessings, you can very quickly cut through hordes and reduce the amount of time spent reloading.

Charmed Reload helps with continuous fire, which with this build, will be used quite often. Being able to reload ammo on each critical hit will help negates the frequency of reloading. With Ceaseless Barrage, you can now suppress enemies more effectively, and when you do, it will increase damage based on every 2.5% of the magazine spent while firing. This is a stackable bonus that builds up and shred through even the toughest elites.

Since the blessings on this build are activated off critical hits, and the build itself is built around it, selecting perks that directly benefit crits is ideal. Now, if you prefer a flat damage boost against enemy types, go for Flak and Maniacs.

CURIOS

x2

 

Curios are really flexible, with only a couple perks that really benefit builds. In this case, Health can be substituted for Toughness if required, but health is still recommended. You might want at least 1 Curio to have 1 Wounds on it, wounds increase the amount of health bars you have. This is beneficial, especially on higher difficulties, as it allows some leeway if mistakes happen, or you get overwhelmed.
Combat Ability regen is really good to help keep your active ability up more often. Seeing as how you are the largest target on the field, having a gunner resist can be really beneficial to help you survive against distant gunners.

SKILLS