An uncommon damage type, but one that can really shine with the correct gear, this build focuses on Bleeding damage all around, some Vitality damage and Pierce damage in there, but mainly Bleeding damage. The skills chosen in the build don’t do bleeding damage on their own, but our gear choice, and the blood knight armor set contribute mainly to this builds effectiveness.
You won’t be doing Bleeding damage in the early game, unless it comes from a specific weapon, the bulk of this builds damage until the necessary gear is selected, will be Pierce and Physical. These are still very strong damage types to have as very few enemies are resistant to both, but once we get into the later stages of the game, we’ll convert the pierce and physical damage types into some that help us more with the build. As we go through the game, have a general focus on the mastery bars, rather then placing all your skill points in any one skill. We want to unlock and use as many skill as possible early on, and in the later game, max them out as we see fit. While this build is not the most conventional, it is rather easy to play since we don’t need to focus on a specific damage type for the build to work, we can use any damage type that best suits the gear we have.
This will be your starting class, focusing on Cadence and the mastery bar. Many of our offensive skills will be maxed out by the end of this build, but don’t worry about maxing them out early, our priority should be unlocking more skills. Cadence will be our main attack skill, and Blade Arc being our secondary attack skill. The remainder of the skills are either passives or toggle skills that are always active. Put a couple points in each skill, but continue placing as many points as you feel comfortable with in the mastery bar.
This will be your secondary class, very simply, for 2 skills that increase our damage, and reduce enemy resistances to our attacks. Curse of Frailty should be used as often as possible to increase our overall effectiveness against all enemies. Solael’s Witchfire increases our damage potential from our weapon and other skill choices.
Blood Knight’s Visage
Eldritch Mirror
Wendigo Lifescent Powder
Focusing on Physique, only assign points to Spirit as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Blood Knight’s Scroll
Enchanted Earth
Dreeg’s Fiendblood
#1 Purple Crossroad
Blood Knight’s Armor
Kilrian’s Shattered Soul
Dreeg’s Fiendblood
#2 Falcon
Markovian Advantage
The Crimson Claws
Restless Remains
Dreeg’s Fiendblood
#3 Undo Purple Crossroad
Stonehide Solael-Sect Legguards of Kings
Ancient Armor Plate
Mankind’s Vigil
#4 Toad
Mythical Golemborn Greaves
Mark of Mogdrogen
Wendigo Lifescent Powder
#5 Beserker
Blood Knight’s Pendant
Dread Skull
Basilisk’s Bite
#6 Chariot of the Dead
Field Command
Mythical Deathlord’s Bond
Corpse Dust
Basilisk’s Bite
#7 Huntress
Curse of Frailty
Mythical Deathlord’s Bond
Corpse Dust
Basilisk’s Bite
#8 Yellow Crossroad
Mythical Reforged Chains of Oleron
Enchanted Earth
Wendigo Lifescent Powder
#9 Assassin’s Blade
Cadence
Mythical Direwolf Crest
Dread Skull
Rune of Vampiric Shadows
#10 Crane
Massacre
#11 Empty Throne
Mythical Butcher of Burrwitch
Seal of Blades
Ravager’s Harvest
#12 Mogdrogen the Wolf
Blade Arc
Nightclaw
Seal of Might
Ravager’s Harvest
#13 Unknown Soldier (5)