A pyromancer’s dream, everything is focused on Fire damage, with a mild inclination into Lightning damage as well, we focus on clearing our enemies from afar with our rifle and barrage of fire skills and traps. With little skills chosen in this build, we focus greatly in the few chosen. Fire Strike hogs many points in its tree, and rightfully so as it will be our left mouse button ability tied in with one of our devotions to seriously weaken our enemies to all follow up attacks. Our offensive ability is only heightened with the Inquisitor skill sets that give us a passive increase to all our attacks. With the help of Solael’s Witchblade devotion, we can ensure that even enemies that are resistant to fire damage, will still take a decent amount of damage from use thanks to its weakening effect.
This build is extremely minimalistic as far as skills go. If you want a build that does not require a combination of 6 different skills activated in a specific order, this may be the build for you. We use 1 skill as our left mouse button, 1 skill as our right mouse button. The rest are toggle skills that are always on, or passive skills that are always on by default. Mortar trap is option, but that would be the only skill on your hot bar you would activate separately. Most of our damage oriented skills are maxed out, and pushed over their limit thanks to our gear choice. Focus on using rifles as some of our devotions and skills only apply with a 2 hand range type weapon. You may have trouble dealing with enemies that have really high fire resistance, this is were using the mortar trap comes in handy as passive damage while you run around the enemy gaining distance to continue your attacks.
This will be your starting class, focus on Fire Strike and Flame Touch in the early game. Unlock Canister Bomb when you can, earlier the better as it will be a big source of damage and our right mouse button ability. Mortar Trap can be taken if you want passive damage, otherwise use the points to max out some of the other chosen skills. Our main skills from this class will be Fire Strike, Flame Touch, and Canister Bomb.
This will be your secondary class, only really taken for it’s passive abilities to enhance our Demolitionist skills. Increase in damage is pretty much all we’ll be looking for here. Unlocking Bursting Rounds will be really helpful to increase the overall fire damage, but focus on the Demolitionist tree mainly until you’ve unlocked everything you need from it, then put a few more points into the Inquisitor tree.
Mythical Ulzuin’s Headguard
Titan Plating
Malmouth Woundsear Powder
Focusing on Physique, only assign points to Cunning as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Mythical Ulzuin’s Shoulderguard
Silk Swatch
Malmouth Woundsear Powder
#1 Green Crossroad
#2 Scholar’s Light
Mythical Ulzuin’s Chestguard
Kilrian’s Shattered Soul
Coven Bloodied Ash
#3 Blue Crossroad
#4 Lizard
Mythical Gauntlet’s of Ignaffar
Enchanted Earth
Outcast’s Warding Powder
#5 Kraken
#6 Imp
Blazing Rounds
Mythical Runeplates of Ignaffar
Ancient Armor Plate
Malmouth Woundsear Powder
#7 Undo Lizard
#8 Undo Blue Crossroad
Mythical Golemborn Greaves
Mark of Mogdrogen
Malmouth Woundsear Powder
#9 Undo Green Crossroad
#10 Fiend
Astral Rift
Mythical Heart of Ulzuin
Arcane Lens
Witch’s Black Flame
#11 Undo Scholar’s Light
#12 Behemoth
Flame Touch
Incorruptible Gollus’ Ring of Destruction
Bloodied Crystal
Witch’s Black Flame
#13 Solael’s Witchblade
Fire Strike
#14 Magi
Canister Bomb
Incorruptible Gollus’ Ring of Destruction
Bloodied Crystal
Witch’s Black Flame
#15 Yellow Crossroad
#16 Dryad
Storm Spread
Mythical Ulzuin’s Torment
Enchanted Earth
Coven Bloodied Ash
#17 Undo Yellow Crossroad
#18 Alladrah’s Pheonix
Mortar Trap
Mythical Mark of Divinity
Tainted Heart
Rune of Astral Rift
#19 Red Crossroad
#20 Ulzuin’s Torch
Bursting Rounds
Korvaak’s Deception
#21 Purple Crossroad
The Desolator
Seal of Destruction
Potent Ravager’s Rage
#22 Hydra (3)