A range damage build, using all the elements available to us to destroy enemies in a blaze of fire, cold and lightning. The range in damage types helps deal with any enemy resistances, and leaves enemies with no elemental resistance completely vulnerable to our attacks. This build was a fun one to create, trying to make Runebinder set work with the 3 major devotions to create this elemental focusing build. This is a really fun build to play with, and as the name suggests, you can role play as an inquisitor that hunts mages, using all elements those mages would use against them.
All skills in this build are important to the build, everyone, minus 1 skill, is maxed out in this build before even selecting our gear. Every passive ability within the Iquisitor tree is our main damage dealers. Word of Renewal is our secondary healing option, which in later tiers, also enhances our damage output. While Inquisitor Seal on its own does minor healing, it’s second unlock in the next tier enhances all element damage while standing within it. This pair with Elemental Exchange with the skill change Manifestation, we can deal more elemental damage, and start converting any physical damage we might do to more elemental damage. The skills chosen in the class trees are very focused on dealing damage with all element types while still having some support skills for survivability and spirit management.
This will be your starting class, focusing on the mastery bar as every skill we unlock, we’ll be maxing out in this build. This build focuses on using the 3 element type, Fire, Cold and Lighting to effectively deal damage in a wide spread. No element is prioritized over the other, they are all equally important. As you unlock tiers in the class, put a few points in each ability shown above, but continue unlocking the further tiers, since we don’t use many abilities in the build, every ability counts. The sooner we unlock the later abilities, the better.
This will be your secondary class, focusing on Iskandra’s Elemental Exchange to increase our elemental damage, which affect every main skill we selected in the Inquisitor class. Inner Focus is a small buff to spirit and offensive ability, and Arcane Will helps with damage once our health falls below 75%, which is not a hard threshold to pass.
Runebinder’s Hat
Prismatic Diamond
Coven Bloodied Ash
Focusing on Physique, only assign points to Cunning as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Runebinder’s Shoulderguards
Sacred Plating
Coven Bloodied Ash
#1 Blue Crossroad
#2 Lizard
Runebinder’s Armor
Kilrian’s Shattered Soul
Coven Bloodied Ash
#3 Green Crossroad
#4 Scholar’s Light
Mythical Chilling Grip of Hagarrad
Spellwoven Threads
Venomguard Powder
#5 Kraken
#6 Undo Blue Crossroad
Mythical Fateweaver’s Leggings
Ancient Armor Plate
Wendigo Lifescent Powder
#7 Quill
#8 Undo Green Crossroad
Mythical Stormtitan Treads
Mark of Mogdrogen
Wendigo Lifescent Powder
#9 Jackal
Runebinder’s Gem
Arcane Lens
Osyr’s Wisdom
#10 Hydra
Incorruptible Gollus’ Ring of Scorched Runes
Vengeful Wrath
Osyr’s Wisdom
#11 Viper
Incorruptible Gollus’ Ring of Scorched Runes
Vengeful Wrath
Osyr’s Wisdom
#12 Ultos, Sheperd of Storm (5)
Runic Bolts
Mythical Scales of Beronath
Enchanted Earth
Wendigo Bloodscent Powder
#13 Raven
Mythical Serenir’s Commendation
Attuned Lodestone
Rune of Ulzuin’s Fall
#14 Ulzuin’s Torch (5)
Bursting Rounds
Ignaffar’s Combustion
#15 Empty Throne
Runebinder’s Spellthrower
Seal of Resonance
Potent Malmouth’s Soul
#16 Harpy
#17 Leviathan (5)
Chilling Rounds