Deathknight

Necromancer + Soldier

This build leans more toward a solo focused Necromancer setup rather than a traditional Cabalist pet build. It showcases the devastation that a Necromancer paired with Soldier, forming a Death Knight, can unleash. Centered around Aether damage, this build turns the power of the dead and the Aetherials against them.

While the build uses fewer skills overall, most of the selected abilities are pushed to their maximum potential, making each one highly impactful. War Cry serves as your right click ability and should be used against all enemies, including large groups and bosses. Mark of Torment is best reserved for single targets such as bosses or elite enemies, helping make them much easier to handle. The remaining chosen skills are primarily passive or toggle abilities that remain active at all times.

This build is straightforward to play, very strong, and highly recommended for anyone starting fresh and looking for a reliable build to invest in.

This will be your secondary class. Reaping Strike is a strong passive that is easy to access early and helps begin scaling Aether damage. Spectral Binding is another valuable buff that further enhances Aether damage scaling.

The first major priority skill is Mark of Torment, which is excellent against bosses. It provides damage absorption, reflects a portion of that damage back to the enemy, and greatly improves survivability. Harbinger of Souls is the chosen Exclusive skill for its significant boost to Aether damage.

This will be your starting class, with Cadence serving as your main attack ability. Fighting Spirit provides a consistent and significant boost to your offensive ability, making it an important part of the build. Blitz offers strong mobility along with solid damage and should be used frequently to reposition or engage enemies. Field Command supplies both defensive and offensive stat bonuses, further strengthening the build.

War Cry is a very powerful ability that should be used consistently throughout combat to weaken enemies. Several passive skills are also selected to support the build, and while leveling, you can manage with just a few points invested in them until later progression.

GrimTools Link

Looking to view this build in a build editor? Here is the build editor link:

GrimTools

Feel free to edit, fine tune, or just play around with the build.

Items

Attributes


Krieg’s Mask


Eldritch Mirror


Wendigo Soulscent Powder

Physique : 66
Cunning : 36
Spirit : 5

Focusing on Physique, only assign points to Spirit as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.

Devotions


Krieg’s Shoulderguards


Living Armor


Coven Warding Powder


#1 Primordial (blue) Crossroad


#2 Lizard


Krieg’s Chestguard


Living Armor


Coven Warding Powder


#3 Eldritch (green) Crossroad


#4 Scholar’s Light


Krieg’s Grips


Spellscorched Plating


Coven Warding Powder


#5 Kraken


#8 Undo Primordial (blue) Crossroad


Stonehide Solael-Sect Legguards of Kings


Ancient Armor Plate


Venomguard Powder


#7 Imp
Markovian Advantage


#8 Undo Eldritch (green) Crossroad


Krieg’s Boots


Mark of Mogdrogen


Dreeg’s Fiendblood


#9 Jackal

Accessories​


Conduit of Warring Whisper


Tainted Heart


Irrah’s Soulfire


#10 Behemoth
Field Command


Band of the Eternal Haunt


Corpse Dust


Irrah’s Soulfire


#11 Widow
Cadence


Mythical Veilwarden Band


Corpse Dust


Irrah’s Soulfire


#12 Solemn Watcher


Mythical Reforged Chains of Oleron


Ugdenbog Leather


Dreeg’s Fiendblood


#13 Hound


Mythical Mark of the Dreadblade


Tainted Heart


Rune of Astral Rifts


#14 Spear of the Heaven
Spectral Binding


Impurity


#15 Korvaak, the Eldritch Sun
Blitz

Weapons


Aetherfire Lucius’ Blade-Arm of the Abomination


Wrathstone


Potent Bysmiel’s Shroud


#16 Wraith (opt)