A rifle bearing pierce build, this build is one of the easiest to utilize, in regards to skills. It does use some rare items that may be hard to find. Feel free to substitute them for any legendary item that provides similar effects. The playstyle and required skill come at a low threshold, making this build very good for a first time/early starting player.
The skills for this build are very easy to use, and there are not that many. Cadence will be our left-mouse button skill ability, Break Morale are right-mouse button skill. The remaining skills are either passives or toggle abilities that always stay on. Many passive abilities are used as well. Cadence should be the first skill unlocked, and the skill that you’ll be focusing on the most in this build. Markovian’s Advantage and Zolhan’s Technique can still activate with Cadence, so we want to put a few points in those. Fighting Spirit is very strong with this build, but some points can be moved to Break Morale if you choose. The same applies to Vindictive Flame or Blast Shield, points can be moved to the soldier tree to complete some of the chosen passive skills.
This will be your starting class, mostly focusing on the Cadence skill tree. While we only put 13 total points in Cadence, it is actually maxed out with out gear choice. Feel free to put more points into it while leveling, until all the gear can be acquired. Other notable skills are Break Morale, for our right mouse button ability, Field Command and Oleron’s Rage for a permanent increase in damage. Everything is a passive skill, that while still helps out build immensely, we want to focus on the active skills we use.
This will be your secondary class, focusing on Flame Touch and Vindictive flame. There is very little in the class that we’ll use in our build, it is purely a support for the rest of our skills from the Soldier tree. Temper and Vindictive Flame are the 2 skills that help with our damage, Ulzuin’s Wrath and Flame Touch we’ll put 1 point into them simply to unlock them. Blast Shield is chosen for survivability. If you find yourself not using it to it’s full effect, feel free to allocated some of the points from this skill elsewhere.
Mythical Valdun’s Hat
Sacred Plating
Wendigo Bloodscent Powder
Focusing on Physique, only assign points to Spirit and Cunning as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Merciless Fleshwarped Pauldrons of Vicious Barbs
Sacred Plating
Wendigo Bloodscent Powder
#1 Blue Crossroad
#2 Lizard
Mythical Valdun’s Jacket
Chains of Oleron
Outcast’s Skyguard Powder
#3 Green Crossroad
#4 Scholar’s Light
Mythical Grasp of Unchained Might
Enchanted Earth
Outcast’s Skyguard Powder
#5 Kraken
#6 Undo Blue Crossroad
Mythical Chausses of Barbaros
Ancient Armor Plate
Outcast’s Skyguard Powder
#7 Purple Crossroad
#8 Falcon
Markovian Advantage
Mythical Windshear Greaves
Mark of Mogdrogen
Coven Bloodied Ash
#9 Undo Purple Crossroad
#10 Undo Green Crossroad
Mythical Valdun’s Bounty
Dread Skull
Hammerfall Powder
#11 Harpy
#12 Red Crossroad
Incorruptible Gollus’ Ring of Shadows
Bloodied Crystal
Hammerfall Powder
#13 Hydra
#14 Undo Red Crossroad
Incorruptible Gollus’ Ring of Oleron’s Wrath
Bloodied Crystal
Hammerfall Powder
#15 Undo Scholar’s Light
#16 Behemoth (3)
Field Command
Mythical Reforged Chains of Oleron
Spellscorched Plating
Wendigo Lifescent Powder
#17 Empty Throne
#18 Yellow Crossroad
Mythical Mark of Kalastor
Dread Skull
Rune of the Dreadnaught
#19 Lion
#20 Undo Yellow Crossroad
Azrakaa’s Epoch
#21 Assassin’s Blade
Cadence
#22 Dryad
War Cry
Mythical Valdun’s Rifle
Seal of Blades
Potent Solael’s Voracity
#23 Eel
#24 Undo Lizard
#25 Unknown Soldier (6)
#26 Azrakaa, the Eternal Sands
Zolhan’s Technique