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A caster whose focus is using an army of pets and summoned beings to overwhelm and slaughter every enemy in their path. All armor, skills, and weapons used are chosen with a singular goal in mind: maximizing pet effectiveness while ensuring the caster survives as long as possible. This build performs exceptionally well in the late game, often allowing you to walk through enemies with ease, though it can struggle more than other classes during the early game. When used in a group, this build can be especially fun, creating chaos as an entire army surges forward.
Pet skills are the primary focus, as they directly translate into offensive power and indirectly improve survivability. While enemies are occupied with your pets, they are not targeting you. Certain skills, such as Bone Harvest and Curse of Frailty, are not pet skills themselves but provide significant support. The final modifier in Bone Harvest increases all pet damage, while Curse of Frailty reduces enemy resistances. Blood of Dreeg further improves survivability and adds a modest damage boost. For the most part, all other skill choices are made to benefit pets, even if they are not direct summoning abilities. This build prioritizes investing in multiple pet skills to maintain a large army, rather than concentrating all points into just one or two pets.
This will be your starting class, with a focus on Raise Skeletons and other pet abilities. Prioritize reaching rank 20 sooner rather than later to gain the full benefit of Raise Skeletons, which will be your first pet ability, followed by Blight Fiend. Afterward, begin investing points into your secondary class while continuing to increase both pet skills and the Mastery Bar.
Bone Harvest is not as important of a skill and can be delayed until the late game. Raise Skeletons is the only pet ability we aim to fully max out, as the goal is to maintain multiple Skeletons at all times.
This will be your secondary class, with a focus on advancing the Mastery Bar to unlock later skills. Invest points into the early pet skills and their modifiers as you progress. Curse of Frailty should be taken specifically for its second modifier, Vulnerability.
Once Bonds of Bysmiel is unlocked, the full strength of your pet abilities begins to shine, especially when combined with appropriate gear. While reaching this skill as early as possible is important, it is equally necessary to continue investing points into pet abilities to avoid any issues with progression.
Looking to view this build in a build editor? Here is the build editor link:
Feel free to edit, fine tune, or just play around with the build.

Mask of Lost Souls

Titan Plating

Bysmiel’s Veiltouch

Focusing on Physique, only assign points to Spirit as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.

Mantle of Lost Souls

Sacred Plating

Venomguard Powder


#1 Ascendant (purple) Crossroad

#2 Sheperd’s Crook
Reap Spirit

Mythical Necrolord Shroud

Living Armor

Bysmiel’s Veiltouch


#3 Undo Ascendant (purple) Crossroad

#4 Nighttalon

Mythical Bonescavenger’s Deathgrips

Spellscorched Plating

Dreeg’s Veilward


#5 Jackal

#6 Fiend
Summon Hellhound

Mythical Wildshorn Legguards

Ancient Armor Plate

Wendigo Lifescent Powder


#7 Hawk

#8 Bysmiel’s Bonds
Bone Harvest

Mythical Fiendflesh Greaves

Mark of Mogdrogen

Coven Black Ash


#9 Order (yellow) Crossroad

#10 Panther

Shard of Lost Souls

Tainted Heart

Osyr’s Guidance


#11 Undo Order (yellow) Crossroad

Mythical Spiritbinder Glyph

Corpse Dust

Osyr’s Guidance


#12 Sailor’s Guide

Mythical Spiritbinder Glyph

Corpse Dust

Osyr’s Guidance


#13 Eel

Mythical Shadowfiend Cord

Ugdenbog Leather

Coven Black Ash


#14 Gallows

Mythical Rotdrinker Crest

Black Tallow

Rune of Ishtak’s Mercy


#15 Chaos (red) Crossroad

Mogdrogen’s Ardor


#16 Dying God
Curse of Frailty

Beacon of Lost Souls

Seal of Might

Bysmiel’s Control
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#17 Eldritch (green) Crossroad

Mythical Reaper of the Accursed

Seal of Might

Bysmiel’s Control


#18 Karvaak, the Eldritch Sun
Raise Skeletons