A Caster who’s focus is Vitality damage, with a secondary of Aether damage. Maybe more of a battle mage then a full fledge caster class, but still, a heavy focus in spirit and vitality damage. This build uses less abilities overall, but those few abilities being used, are being used to their full potential, making them very potent when activated. This build does rely pretty heavily on luck with finding, or farming, for specific Rare items with the specific prefix’s on them. These can be replaced with any legendary piece of gear that can offer similar stats. Re-assign augments and components to compensate for any resistance that may be lacking.
Reaping Strike will most likely be the first skill unlocked in this build, and it benefits the build as it’s the starting point of our Vitality damage build-up. Following that, we’ll get Bone Harvest, which in it of itself, does not offer great advantages, but its final ability Soul Harvest helps again with our Vitality damage which is why we are choosing it. Few skills in the Necromancer tree are chosen, simply because we want to maximize the few skills chosen from both trees to make them as potent as possible. Siphon Souls and Harbinger of Souls both heighten our Vitality damage further. Curse of Frailty, with Vulnerability, leave our enemies weakened to the vitality damage we deal. Solael’s Witchfire is a nice constant increase to all the damage we do, with Doom Bolt causing massive damage instantly. You have the option to relocate points from Summon Hellhound’s tree to other skills in the tree as you see fit for your playstyle.
This will be your starting class, focusing on Reaping Strike and the Mastery Bar. There are not many starting skills to get in this tree, but we want to start with it simply to unlock Reaping Strike, Bone Harvest (our right mouse button ability) and to start the mastery bar. We want to unlock the later skills with Siphon Souls and Harbinger of Souls. There are not many skills in this tree to grab, we want to max them out to maximize our Vitality damage.
This will be your secondary class, with an early focus on the Solael’s Witchfire tree for increase Vitality damage. Slowly unlocking the mastery bar for later skills. The hellhound will be a helpful companion that will receive beneficial increases with all later skills in it’s tree. Curse of Frailty will be vital for later difficulties with it’s debuffing on enemies so your attacks do more damage.
Uroboruuk’s Visage
Spellscorched Plating
Coven Bloodied Ash
Focusing on Spirit and Physique equally, only assign points to Physique as needed to equip new armor. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Uroboruuk’s Mantle
Molten Skin
Coven Bloodied Ash
#1 Red Crossroad
#2 Viper
Uroboruuk’s Robe
Kilrian’s Shattered Soul
Wendigo Lifescent Powder
#3 Undo Red Crossroad
#4 Gallows
Mythical Riftwarped Grasp
Restless Remains
Wendigo Lifescent Powder
#5 Eel
#6 Jackal
Stonehide Solael-Sect Legguards of Tormented Souls
Ancient Armor Plate
Wendigo Lifescent Powder
#7 Wendigo
Reaping Strike
#8 Purple Crossroad
Mythical Golemborn Greaves
Mark of Mogdrogen
Coven Black Ash
#9 Empty Throne
#10 Undo Purple Crossroad
Uroborruk’s Eye
Dread Skull
Wraith’s Scream
#11 Green Crossroad
Incorruptible Gollus’ Ring of Solael’s Malice
Corpse Dust
Wraith’s Scream
#12 Bat
Bone Harvest
Incorruptible Gollus’ Ring of Solael’s Malice
Corpse Dust
Wraith’s Scream
#13 Behemoth
Solael’s Witchfire
Mythical Girdle of Stolen Dreams
Enchanted Earth
Wendigo Lifescent Powder
#14 Undo Green Crossroad
Demonic Rylok Mark of Butchery
Dread Skull
Rune of Vampiric Shadows
#15 Affliction
Spectral Binding
Uroboruuk’s Reaping
#16 Sailor’s Guide
Mythical Soulbearer
Seal of Blight
Coven’s Bane
#17 Dying God (6)
Doombolt
Uroboruuk’s Effigy
Seal of Blight
Coven’s Bane
#18 Aenon’s Hourglass (3)