Dual-Wield Melee, with a focus on Pierce/Physical type damage. We focus on dealing as much damage as possible, while dumping points in Cunning. Rapidly striking and appearing in front of enemies, knowing when to retreat when the enemies overwhelm you. When paired with a group, someone can take the enemies attention while you rapidly strike from behind.
Dual Blade tree is our biggest passive damage boost throughout the build. Veil of Shadows and Night’s Chill play a critical role in debuffing enemies around you, reducing their resistances to your attacks. Pneumatic Burst helps with healing and survivability. While Shadow Strike is a good skill, we’ll mainly use it to move around the battlefield in and out of attacks rapidly when needed. Break Moral will be our right mouse button ability to reduce enemies health directly. It’s second ability in the tree is not all that beneficial to this build, so we’ll skip it. Oleron’s Rage is a big part of all our damage, along with Squad Tactics which also helps. The Belgothian set provides our left mouse button ability, it builds up charges while attacking and dealing more damage.
This will be your starting class, focusing on dual wielding and piercing damage. Focus on Dual Blade to start, and unlocking all skills with at least 1 point up the rank 32. Afterwards, slow down on the mastery bar, and dump points into remaining skills. Night’s Chill is important to the build and it debuff’s enemies that are nearby, which also increases your damage. Blade Barrier points can be assigned elsewhere if the playstyle does not require it. The armor in the build increases all skills shown here, so don’t worry about only having 1 point in them.
This will be your secondary class, focusing on the mastery bar to unlock the later skills. Only assign a couple points into the beginning abilities, as we want to unlock Field Command, Break Moral, and Oleron’s Rage sooner rather then later to increase our offensive abilities. Once these perks have been unlocked, you can go back to put points into the earlier abilities. The mastery bar on this class should be focused over the Nightblade’s mastery bar, as it’s later abilities are stronger then Nightblade’s.
Belgothian Mask
Sacred Plating
Mankind’s Vigil
Focusing on Cunning, only assign points to Physique and Spirit as needed. While these values are wanted for end game, you can always reset Attribute points with the aid of a potion later on, so feel free to assign points over the stated limit as needed.
Belgothian Mask
Spellscorched Plating
Mankind’s Vigil
#1 Yellow Crossroad
Belgothian Armor
Sacred Plating
Wendigo Lifescent Powder
#2 Assassin’s Blade
Belgothians Shears
Mythical Light’s Defender Gauntlets
Enchanted Earth
Wendigo Lifescent Powder
#3 Undo Yellow Crossroad
Really Great Pants
Ancient Armor Plate
Wendigo Lifescent Powder
#4 Empty Throne
Mythical Windshear Greaves
Mark of Mogdrogen
Wendigo Lifescent Powder
#5 Panther
Mythical Peerless Eye of Beronath
Dread Skull
Hammerfall Powder
#6 Assassin
Amarasta’s Quick Cut
Bladetwister Signet
Corpse Dust
Hammerfall Powder
#7 Crab
Field Command
Mythical Belgothian Sigil
Corpse Dust
Hammerfall Powder
#8 Blade of Nadaan
Mythical Blade Breaker Sash
Enchanted Earth
Wendigo Lifescent Powder
#9 Lizard
Incorruptible Rylok Crest of the Dranghoul
Dread Skull
Glyph of Sudden Strike
#10 Bard’s Harp
Veil of Shadow
Belgothian’s Carnage
#11 Unknown Soldier (6)
Belgothian Slider
Seal of Blades
Bysmiel’s Cunning
#12 Azrakaa, the Eternal
Markovian Advantage
Heart Piercing Dermapteran Slider of Piercing Darkness
Seal of Blades
Bysmiel’s Cunning
#13 Hammer