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This build is a very strong support build for any content the game has to offer. This build is particularly useful in GM’s or harder nightfalls. While it does perform well in raids, Lunafaction Boots may suit the role of a raid support build better. The main draw to this build is the healing factor, especially when paired with the Lumina hand cannon. While standing in your rifts, you will create Noble Seekers that seek out your allies and either heal them, or empower them to do more damage, depending on the type of rift you’re standing in. Each time your Noble Seekers find an ally, it will extend the duration of your rift. It also adds a decent increase to Lumina’s airborn effectiveness.
Touch of Flame is the perfect aspect for a support build. It will double the healing factor of your healing grenades and apply restoration to allies. Heat Rises is another great aspect, it allows you to shoot and use abilities while gliding. You can also consume your grenade to apply the effect Heat Rises which will increase your gliding duration, and receive a huge increase in directional control. Since Lumina receives a nice airborn effectiveness buff, you can reliably shoot enemies while gliding.
Ember of Searing will create Firesprites when killing any scorched enemy. It does have a short cooldown between activations. Firesprites provide grenade energy when collected. Ember of Benevolence will help all your ability regeneration when you apply cure, restoration, or radiant to your allies. This build has many ways to do this so you should have a reliable source of ability energy constantly coming in. Ember of Torches make you radiant when you hit enemies with your powered melee attack. Radiant increases your damage and the damage of anyone near you. Ember of Mercy will apply restoration to you and others when you revive allies. More importantly, you also gain restoration when you collect Firesprites.
Touch of Flame & Heat Rises
Ember of Searing
Defeating scorched targets creates Firesprites
Ember of Benevolence
Increase ability regeneration when you apply cure, restoration or radiant to allies
Ember of Torches
Apply the radiant buff on successful melee attacks
Ember of Mercy
Gain restoration when collecting Firesprites
Standing in the rift will provide a constant stream of healing
Best overall movement jump for the Warlock.
Ranged scorching melee attack. Helps apply radiant.
Best support grenade to heal allies and yourself.
Lumina is the best weapon for any support build, but going further, it is the only weapon that works with Boots of the Assembler. This is a kinetic weapon, allowing you freedom on you heavy weapon selection. Lumina helps you team stay alive with it’s Noble Rounds
The Calus Mini-Tool SMG can roll with Incandescant which is very strong with any scorching build. Highly recommended in this build.
This is a great rapid-fire fusion rifle that can output great damage. With the Vorpal weapon perk, it is great for bosses.
Cataclysmic is amazing for boss damage. It is particularly powerful for any distant DPS requirement.
Incandescant or Demolitionist
Any weapon with Incandescant is ideal for this build. Because Incandescant will Scorch targets for each final blow. The more scorch stacks on enemies the better since it helps with solar ignitions as well. You could also get away with Demolitionist, it won’t synergize quite as well with this build, but it will help you keep your grenade energy charged.
Use Kinetic Siphon if you’re using Lumina as a primary weapon. Change this to match whatever primary type weapon you are using.
Heavy Ammo Finder/Scout
Helps support your team and keep their heavy ammo supply topped off
Font of Wisdom (opt)
Increase Intellect for a short while.
Powered melee final blows create Orbs of Power.
Impact Induction (opt)
Generate grenade ability energy when dealing melee damage.
Use the appropriate element resistance that corresponds with the activity you are doing.
Use the weapon surge that matches your heavy weapon. You can use Kinetic Weapon Surge in general content to increase Lumina’s damage.
Reduce grenade cooldown with each Orb of Power pickup
Reduce all ability cooldowns with each Orb of Power pickup.
You can retain armor charges for a longer period of time
Reduce your grenade cooldown when you use your class ability