If you like my content, consider supporting me with a coffee! :)
This build has been tailored around the usage of Euphony in raids and high end PvE content. The build definitely performs on its own and can still output great damage and ability utility without Euphony. The usage with Euphony revolves around using threadlings to stack Euphony damage much faster then just using the weapon itself. With the combination of your super, grenade and class ability all creating threadlings, you can start out with Euphony’s damage much higher then normal, and it will only increase with it’s own threadling creation. If you do not have Euphony, consider changing your grenade to the Vortex grenade instead, as it has better utility.
With Inmost Light and Star-Eater, your abilities will return faster when using them, so feel free to use them often, and when collecting orbs of power while your super is full, your super will deal increased damage, which only furthers the damage potential of this build.
Aspects
Feed the Void defeating enemies with abilities activates Devour. Devour effects are improved, restoring health and grenade energy. Weaver’s Call Using your class ability will summon three threadlins (and deploy any perched threadlings) Dealing Strand damage has a chance of creating a perched threadling (“perched” threadlings are threadlings that are summon through damage, or active ones that did not find a target and return to you. These threadlings are later summoned when dealing damage or through activation).
Fragment
Facet of Bravery Ignoring the void weapon activation portion, when defeating enemies with powered melee final blows, will grant Unraveling Rounds to your strand weapons, allowing them to deal more damage. Facet of Protection while surrounded, you are more resistant to incoming damage, while transcendent, the effect is increased. Facet of Purpose Grants the defensive benefit of your supers element (Woven Mail in this case for more damage resistance) when collecting orbs of power. Facet of Dawn Powered melee hits against enemies makes you radiant. Powered final blows makes you and allies radiant. Facet of Devotion Defeating enemies afflicted with Strand or Stasis debuffs will grant bonus light transcendence energy

Feed the Void & Weaver’s Call

Facet of Purpose
Powered melee final blows grants Unraveling rounds to your Strand weapons.
Facet of Protection
While surrounded, you are more resistant to damage. Effect is increased while transcendent.
Facet of Purpose
Picking up orbs of power grants Woven Mail. (elemental buff based on super element)
Facet of Dawn
Powered melee hits makes you radiant. Powered melee final blows makes you and allies radiant.
Facet of Devotion
Defeating enemies affect by Strand debuffs grants bonus light transcendence energy

Phoenix Dive
Dive to the ground and generate a burst of healing for you and allies.
Burst Glide
Best overall movement jump for the Warlock.
Arcane Needle
3 charge melee ability, used for activating Unraveling Rounds more frequently
Threadling Grenade
Summons threadlings mid-flight that land and seek out targets
This build is focused around this weapon. Using this weapon alone, when dealing damage with Threadlings, this weapons damage will increase. The exotic ability is that this weapon will summon threadlings while dealing sustained damage to a target. On it’s own, the weapon is already very strong, but with the added benefits of this build, it becomes an absolute monster on damage. With all our combinations of summoning and using threadlings, this weapons damage is already majorly increased right at the beginning of any damage phase.
A great close range weapon, especially when paired with Incandescant to clear groups of enemies all at once.
A decent mid-range weapon with good damage perks to deal with groups of enemies all at once.
With Euphony being a main damage source, using a heavy weapon who’s damage type matches will make select weapon surges easier, and this weapon’s rolls can maintain consistent damage.

Hatchling // Demolitionist
Any weapon with the above perks will benefit the build and work with it. A heavy machine gun with Hatchling can help create threadlings, and any energy weapon with Demolitionist will help regain our grenade ability faster.
>
>
>
>
>

Solar Siphon
Use a Siphon that matches the element of your Energy weapon, as that will be the main weapon used to clear enemies.

Hands-On
Generate super energy on Melee kills.

Heavy Ammo Finder
Increase the drop-rate of heavy ammo.

Heavy Handed
Melee final blows create Orbs of Power

Impact Induction
Causing damage with your Melee attack will reduce your grenade cooldown

Element Resistance
Use the appropriate element resistance that corresponds with the activity you are doing.

Strand Weapon Surge
While having active armor charges, your Strand weapon damage is increased.

Innervation
Reduce grenade cooldown with each Orb of Power pickup

Absolution (opt)
Reduce all ability cooldowns with each Orb of Power pickup.

Time Dilation
You can retain armor charges for a longer period of time

Bomber
Reduce your grenade cooldown when you use your class ability