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Hunter

Assassin's Cowl

This is a great survivability build that utilizes the already strong Arc subclass to both survive in difficult content, and continue outputting damage. Getting powered melee kills on enemies grants health restoration, and invisibility. Getting finishers on enemies, and more powerful enemies will increase the duration of the invisibility, and the amount of health restored. This combination, paired with the Arc subclass melee, creates a potent melee build that can reliable survive in all PvE aspects of the game. To further the offensive capabilities, using Combination Blow as your melee, Lethal Current for your aspect, and a one-two punch shotgun, creates a lethal melee combination. With the lethality of the melee, and the survivability of Assassin’s Cowl, makes this build highly effective in just about all difficulty levels.

Aspects
Lethal Current an almost required aspect for all melee hunter builds. After dodging, your next melee attack has increased range, jolts, and creates a damaging aftershock. Performing a melee on enemies that are already jolted will blind them. Flow State is an easy way to stay amplified and to help with survivability. Defeating jolted enemies, makes you amplified. While amplified, your class ability recharges faster, you are more resilient while dodging, and your reload speed is much faster. Since this melee build easily jolts enemies, its extremely easy to stay amplified and retain all benefits of being amplified.

Fragments
Spark of Shock makes your grenade Jolt targets now, enabling great arc offensive damage and creating Ionic Traces. Spark of Magnitude increases the duration that your grenades last. This means our single grenade throw can Jolt even more targets that walk into it. Spark of Resistance will make you more resistant to damage while surrounded by enemies. Spark of Feedback after you take melee damage, your outgoing melee damage will be increased for a short while.

Class Breakdown

Super : Gathering Storm
Aspects

     

Lethal Current & Flow State

Fragments

 

Spark of Shock
Pulse Grenade now jolts enemies.

Spark of Magnitude
Increase the duration of your Pulse Grenade.

Spark of Resistance
Will make you more resistant to damage while surrounded by enemies.

Spark of Feedback
Taking melee damage briefly increases your melee damage.

Abilities

 

Gambler’s Dodge
Best for a melee build, dodging fully recharges your melee ability.

Triple Jump
Best overall movement jump for the Hunter.

Combination Blow
Best melee for any arc hunter build. Increases damage after defeating enemies, stacking 3 times. Fully refunds your class ability and heal.

Pulse Grenade
Best option to apply jolt to as many enemies as possible.

Weapon Recommendation
Exotic Weapon(s)
Conditional Finality

Since this build plays at very close range, using a shotgun (or equivalently close range weapon) is the most ideal solution. Conditional Finality is a very strong shotgun capable of freezing, and igniting combatants. It excels against champions and tougher enemies in general. It makes for a great combination with the arc melee build, while you can melee kill most red bar enemies, the shotgun can assist with tougher enemies.

Legendary Weapon(s)
Ikelos SMG

Ikelos is a very strong SMG that can roll with the Voltshot perk. Highly recommended in this build.

Wastelander M5

A great kinetic shotgun that can roll with One-Two Punch to increase melee damage. Any shotgun with One-Two will provide a great benefits to this build.

The Hothead

Hothead is one of the best rocket launchers in the game. One of the best weapons to use against just about any boss.

Perk Recommendation

       
Voltshot or One-Two Punch

Any weapon with Voltshot is ideal for this build since Voltshot can trigger jolt on enemies. One-Two Punch is great to easily increase your melee damage.

Armor Stat Priority

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Armor Mod Recommendation

Helm


Arc Siphon/Harmonic Siphon
Either one of these siphons works for the build. Recommend using the less expensive one that is currently available.

 


Hands-On
Generate super energy on melee kills.

 

Font of Wisdom (opt)
Increase Intellect for a short while.

Gloves


Heavy Handed

Powered Melee kills create Orbs of Power


Impact Induction (opt)
Generate class ability energy when dealing grenade damage.

Melee Kickstarter (opt)
When using your Melee, generate Melee energy based on armor charges.

Chest


Element Resistance
Use the appropriate element resistance that corresponds with the activity you are doing.

Legs


Arc Weapon Surge
While having active armor charges, your arc weapon damage is increased.


Innervation
Reduce grenade cooldown with each Orb of Power pickup


Absolution (opt)
Reduce all ability cooldowns with each Orb of Power pickup.

Bond


Time Dilation
You can retain armor charges for a longer period of time


Bomber
Reduce your grenade cooldown when you use your class ability