Demolitionist + Inquisitor


Great fire damaging gunslinger type character. Range character dual weilding pistols burning everyone in there way.
For the equipment, health, base armor and fire damage are the stats that will help the build the most. Secondary will be some pierce since we converte a small portion to fire.
For the jewelry, fire damage, attack speed, anything that will increase your damage output.
Since this is a dual-wield build, both our weapons are fire concentrated, more fire damage the better damage we'll be able to do.
Skills can be allocated anywhere in any amount, the skills chosen in the build and amount are intended for max level,basically, work with what works for you while leveling.

Helm Dagallon's Faceguard*
Component Prismatic Diamond*
Augment Malmouth Woundspear Powder
Shoulders Mythical Ulzuin's Shoulderguards
Component Silk Swatch*
Augment Malmouth Woundspear Powder
Chest Dagallon's Armor This build focuses on 2 sets, the Dagallon's Destruction set which gives us extra fire damage, critical damage and attack speed. The second set is an optional set, using the second weapon from the Barrelsmith's Destroyer set to give us some extra skill points in our skills.
Component Titan Plating*  
Augment Malmouth Woundspear Powder  
Gloves Mythical Gauntlets of Ignaffar Our glove choice gives us extra pierce and fire damage, it also converts some of our pierce damage to more fire damage which is our main source of damage.
Component Enchanted Earth*  
Augment Malmouth Soulguard Powder  
Pants Mythical Runeplates of Ignaffar Same department as our gloves, the pants gives us more fire damage and increases our resistances.
Component Ancient Armor Plate  
Augment Malmouth Woundspear Powder  
Boots Mythical Golemborn Greaves To cap our pierce resistance we need to take specific boots. They greatly increase defensive ability's with health and armor.
Component Mark of Mogdrogen*  
Augment Malmouth Woundspear Powder  
Amulet Shard of the Eternal Flame The best choice for pure fire damage, also increasing physical damage and converting some of the physical damage to more fire damage. Also the boost to all demolitionist skills.
Component Tainted Heart*  
Augment Arcane Heart Powder  
Ring #1 Incorruptible Gollus' Ring of Destruction To finish capping our resistances we need two rare rings, both with Incorruptible. To increase our damage, some extra fire damaging suffix's like of Destruction. The Gollus' Ring increases our health as well which is a nice bonus.
Component Corpse Dust  
Augment Arcane Heart Powder  
Ring #2 Incorruptible Gollus' Ring of Destruction  
Component Corpse Dust  
Augment Arcane Heart Powder  
Belt Mythical Ulzuin's Torment The belt choice was an easy decision, increase to all demolitionist skills and a good increase to fire damage all around. Makes it a great choice.
Component Ugdenbog Leather*  
Augment Malmouth Woundspear Powder  
Medal Mythical Mark of Divinity Since most of our other gear is damage oriented, we can afford to take a more defensive approach with the medal, increasing health, resistances, health regeneration.
Component Blazing Ruby*  
Relic Ignaffar's Combustion* The relic choice was a hard decision since no high level relic gives purily fire damage, so an elemental damaging relic with an increase to all inquisitor skills will have to do. It's still the best in slot option.
Weapon Mythical Barrelsmith's Salvo Our first weapon is the first piece of the Barrelsmith's set increases our canister bomb's effectiveness. It's also the best option fore any king of fire damage, also converting more of our physical damage to fire.
Component Seal of Destruction*  
Augment Malmouth Heart  
Offhand Dagallon's Destroyer First choice for the second weapon is teh Dagallon's to get the critical and attack speed increase.
Component Seal of Destruction*  
Augment Malmouth Heart  
Alt Offhand Mythical Barrelsmith's Crossfire The second choice is teh Barrelsmith's second weapon to complete the barrellsmith's set.
Component Seal of Destruction*  
Augment Malmouth Heart  
  * = Crafted Item      

All items are displayed with average stats. Items found in the world may vary slightly.


The items above are set with average stats, which gives these resistances as a result. Your results may vary slightly.
The damage type you need to watch for in Ultimate difficulty is Stun. Not many normal enemies do Stun attacks, that will mostly be bosses you'll need to be careful with. The other resistances are maxed, (80%), or above.

Skills & Attributes

Skill representation is displayed at level 100 (max). Seeing as they can be re-allocated it doesn't matter in what order you chose your skills.
The attributes points can be assigned at your discretion. It is recommended not to go over the max allocated attribute type, but if you do, there is a potion that can be found that will reset attribute stats.

Physique :    90
Cunning :    15
Spirit :    0


Demolitionist Skills

Fire Strike : Left-click skill, replaces your default attack. Does great fire damage and physical damage.

Flame Touch : Toggle skill, always active. Increase all fire damage done.

Explosive Strike : Addon skill to Fire Strike, always active. Increase weapon damage every hit.

Vindictive Flame : Toggle skill, always active. Inrease fire damage, total speed and health regeneration.

Temper : Addon skill to Flame Touch, always active. Small increase to physical damage and increase to armor.

Canister Bomb : Right-click skill, cluster bomb that explodes with fire and pierce damage.

Ulzuin's Wrath : Addon skill to Vindictive Flame, always active. Increase to fire damage and chance of knockdowns.

Static Strike : Addon skill to Fire Strike, always active. Increase to all fire damage and chance of knocking down enemies.

Concussive Blast : Addon skill to Canister Bomb, always active. Reduced the damage done by cluster bomb but instead stuns all enemies hit by both blasts.

Mortar Trap : Active skill, place down a mortar that will target enemies on it's own.

Blast Shield : Passive skill, always active. Activates when health drops to 60% increase damage absoption and resistances.

Heavy Ordnance : Addon skill to Mortar Trap, always active. Increase fire damage and physical damage of the mortar.

Improved Casing : Addon skill to Canister Bomb, always active. Increase the fire damage and pierce damage of the canister bomb.

Brimstone : Addon skill to Fire Strike, always active. Adds fragment shots to each attack and increases fire damage.

Ulzuin's Chosen : Passive skill, always active. Effects only Canister Bomb. Converts some physical damage to fire damage.

"The Big One" : Addon skill to Mortar Trap, always active. Loads a massive shot near the beginning of the barrage that does great fire damage.


Inquisitor Skills

Ranged Expertise : Passive skill, always active. Increase element and pierce damage as well as attack speed.

Bursting Rounds : Passive skill, activates off default weapon attacks. Shoots a big fire shot doing great fire damage.

Deadly Aim : Passive skill, activates off critical hits. Increase all damage done and critical damage for a small while.

Storm Spread : Passive skill, activates off default weapon attacks. Shoots 3 small projectiles doing lightning damage.

Aura of Censure : Toggle skill, always active. Increase all fire damage and reduce enemy elemental resistances.

*Skills are not shown with gear bonuses*


Blue Crossroad    1 : +18 Defensive Ability
Imp   1 :  +15% Fire Damange
        +15% Aether Damage

   2 : +15 Spirit
      +10 Defensive Ability

   3 : +15 Physique
      +8% Aether Resistance

   4 : +24% Fire Damage
      +24% Aether Damage

   5 : Aetherfire Skill (Attach to Storm Spread)
Undo Blue Crossroad   - - - - - 
Red Crossroad     1 : +5% Health
  1 : +15% Fire Damage
       +15% Chaos Damage

   2 : +15 Spirit
        +25% Fire Damage

   3 : +8% Chaos Resistance

   4 : +24% Fire Damage
        +24% Chaos Damage
        +40% Fire Damage

   5 : Flame Torrent Skill (Attach to Mortar Trap)
Undo Red Crossroad - - - - -
Purple Crossroad  
  1 : +18 Offensive Ability
Empty Throne   1 : +15% Reduced Stun Duration

   2 : +8% Pierce Resistance
        +8% Pierce Resistance

   3 : +8% Chaos Resistance
        +8% Chaos Resistance

   4 : +8% Aether Resistance
        +8% Aether Resistance
Undo Purple Crossroad - - - - -
Chariot of the Dead    
1 : +20 Physique
       +20 Cunning

   2 : +15 Offensive Ability

   3 : +25 Cunning
        +100 Health

   4 : +16% Vitality Resistance

   5 : +25 Offensive Ability

   6 : +15 Offensive Ability
        +4% Offensive Ability

   7 : Wayward Soul Skill (Attach to Flame Touch)

Hydra   1 : +15 Offensive Ability

   2 : 4 Elemental Damage
       +25% to All Damage

   3 : 5 Elemental Damage
       +50% to All Damage

   4 : +40% Pierce Damage

   5 : +30 Offensive Ability

   6 : 8 Piercing Damage
        +4% Offensive Ability
        +20% Slow Resistance
Magi   1 :  +40% Fire Damage
        +50% Burn Damage

   2 : +10 Defensive Ability
        +8% Elemental Resistance

   3 : +10 Defensive Ability
        +25% Fire Resistance

   4 : 6 - 8 Fire Damage
        +40% Fire Damage

   5 : +100% Burn Damage
        +15 Physique
        +5% Casting Speed

   6 : 36 Burn Damage over 3 Seconds
        +50% Burn Damage with +30% Increased Duration

   7 : Fissure Skill (Attach to Canister Bomb)
Solael's Witchblade   1 : +40% Chaos Damage

   2 : +15 Physique
        +15 Spirit
        +10 Offensive Ability

   3 : +30% Fire Damage
        +30% Chaos Damage
        +10 Defensive Ability

   4 : +50% Fire Damage
        +50% Chaos Damage
        +15% Fire Resistance

   5 : Eldritch Fire Skill (Attach to Bursting Rounds)
Viper   1 : +15 Cunning
       +15 Spirit

   2 : 15% Chance of 36 Energy Leech over 2 Seconds
        +10% Energy Absorbed from Enemy Spells

   3 : +10% Vitality Resistance

   4 : 20% Reduced target's Elemental Resistance for 3 Seconds
        +3% Offensive Ability
Ulzuin's Torch   1 : +80% Fire Damage
       +20 Offensive Ability

   2 : +5% Offensive Ability
        +15% Chaos Resistance

   3 : +10% Critical Damage
        +5% Movement Speed

   4 : +100% Fire Damage
        +20% Fire Resistance

   5 : 75 Burn Damage over 3 Seconds
        +100% Burn Damage
        +3% Maximum Fire Resistance

   6 : +100% Burn Damage with +100% Increased Duration

   7 : Meteor Shower Skill (Attach to Fire Strike)
Behemoth (5pt)   1 : +10 Health Regeneration per Second

   2 : +300 Health
        +5% Health

   3 : +15 Health Regeneration per Second
        +25% Constitution

   4 : +10% Health Regeneration per Second
        ++20% Health Regeneration per Second

   5 : Giant's Blood Skill (Attach to Vindictive Flame)