Death Knight

Necromancer + Soldier


A great warrior build that utilises Necromancer skills and aether. You'll be a walking tank of death.
When looking for equipment, health, armor and resistances are all important. Anything that will help you stand and fight for any duration of time.
For jewelry, aether damage, attack speed and physical will help your offensive capabilities.
For the weapon, anything with aether damage will be your main source of damage. Once you find it your attack will sky rocket.
Skills can be allocated anywhere in any amount, the skills chosen in the build and amount are intended for max level,basically, work with what works for you while leveling.

Helm Uroboruuk's Visage*
Component Spellscorched Plating*
Augment Demonbane Powder
Shoulders Uroboruuk's Mantle
Component Living Armor*
Augment Coven Warding Powder
Chest Uroboruuk's Robes With this build, we'll use the Uroboruuk's Guise and Krieg's Arnament set. Four pieces of Uroboruuk's for the increase to all Necromancer skills, and two pieces of the Krieg's set for the increase in both aether and physical damage.
Component Chains of Oleron  
Augment Wendigo Lifescent Powder  
Gloves Krieg's Grip Part of the Krieg's set, the item alone adds alot of aether damage and attack speed makinig our first choice even if we weren't looking for the set. 
Component Enchanted Earth*  
Augment Demonbane Powder  
Pants Stonehide Solael-Sect Legguards of the Flesh Hulk With the pants, we can cap most of our resistances and still gain some damage. 3% of our attacks are converted to health which will help with survivability.
Component Ancient Armor Plate  
Augment Wendigo Lifescent Powder  
Boots Krieg's Boots Part of the Krieg's set, giving us more aether damage and also giving us the two set piece bonus.
Component Mark of Mogdrogen*  
Augment Demonbane Powder  
Amulet Uroboruuk's Eye  Part of the Uroboruuk's set, this item will give us additional aether damage and vitality damage. Also important to note is the one second increase to Siphon Souls.
Component Aether Soul*  
Augment Arcane Heart Powder  
Ring #1 Incorruptible Gollus' Ring of Anomalies A good Gollus' ring will help us cap our resistances since most of the items we've taken are part of sets. Getting some aether damage helps but is not required when trying to find a good ring. 
Component Corpse Dust  
Augment Arcane Heart Powder  
Ring #2 Dread Lord's Gollus' Ring of Caged Souls The second ring we want to further increase our aether damage. The best option is another Gollus' ring with two aether damaging properties. 
Component Corpse Dust  
Augment Arcane Heart Powder  
Belt Mythical Spiritseeker Cord A perfect belt for our build, increase in aether damage and gives all Necromancer skills +1.
Component Spellscorched Plating*  
Augment Coven Black Ash  
Medal Mythical Mark of Anathema Alot going on with the medal, notibly, the aether damage it produces, the increase damage to all Aetherials, which is important because most aetherials have high aether resistance, so you'll need to do even more damage. Also an increase to our Siphon Souls.
Component Aether Soul*  
Relic Uroboruuk's Reaping* The best aether damaging relic, and increases all our Necromacer skills. 
Weapon Mythical Temporal Archblade The strongest Aether damaging item in the game. It'll give our build a big attack boost. Any level 94 weapon with aether damage will do, but this is the one to keep an eye out for.
Component Wrathstone*  
Augment Potent Ravager's Rage  
Offhand - - -       
Component - - -     
Augment - - -     
  * = Crafted Item      

All items are displayed with average stats. Items found in the world may vary slightly.


The items above are set with average stats, which gives these resistances as a result. Your results may vary slightly.
The damage type you need to watch for in Ultimate difficulty is Stun. Not many normal enemies do Stun attacks, that will mostly be bosses you'll need to be careful with. The other resistances are maxed, (80%), or above.

Skills & Attributes

Skill representation is displayed at level 100 (max). Seeing as they can be re-allocated it doesn't matter in what order you chose your skills.
The attributes points can be assigned at your discretion. It is recommended not to go over the max allocated attribute type, but if you do, there is a potion that can be found that will reset attribute stats.

Physique :    85
Cunning :    0
Spirit :    20


Necromancer Skills

Reaping Strike : Passive skill, activates off default attacks. Does aether and vitality damage and converts some attack to health.

Bone Harvest : Right-click attack. Does great weapon damage and hits everything infront of it.

Spectral Bindings : Toggle skill, always active. Increases health and all aether damage done.

Necrotic Edge : Passive skill, activates off default attacks. Arc degree attack, does great weapon damage and terrify enemies.

Spectral Wrath : Addon skill to Spectral Bindings. Reduce enemy aether resistance and increase aether damage.

Dread : Addon skill to Bone Harvest. Increase the damage done.

Siphon Souls : Activation skill, converts some damage done to health and reduced enemy heath regeneration

Sear Souls : Addon skill to Siphon Souls. Converts all vitality damage to aether damage.

Soul Harvest : Addon skill to Bone Harvest. Increase damage done.

Mark of Torment : Activation skill. Increase the damage done to a single target. Best used on bosses or heroes.

Blood Boil : Addon skill to Siphon Souls. Increase the damage per second and reduce enemy offensive abillity.

Harbinger of Souls : Toggle skill, always active. Increase all aether damage done and converts a small amount of damage to health.


Soldier Skills

Fighting Spirit : Passive skill, chance of activating when hit. Increase all damage done for a few seconds.

Menhir's Will : Passive skill, activates on low health. Restore and heath and increase health regeneration.

Military Conditioning : Passive skill, always active. Increase health and physique.

Veterancy : Passive skill, always acive. Increase health regeneration and constitution.

War Cry : Alternate right-click skill. Reduce enemy health by 33% and reduce enemy damage capabilities

Field Command : Toggle skill, always active. Increase armor and offensive/defensive ability.

Decorated Soldier : Passive skill, always active. Increase some resistances and physical damage.

Squad Tactics : Addon skill to Field Command. Increase all damage and attack speed.

*Skills are not shown with gear bonuses*


Blue Crossroad    1 : +18 Defensive Ability
Lizard    1 : +6 Health Regeneration per Second
        +15% Constitution

   2 : +50 Health
        +10 Health Regeneration per Second
        +3% Movement Speed

   3 : +50 Health
        +25% Health Regeneration
        +15% Constitution
Green Crossroad    1 : +18 Offensive Ability 
Raven    1 : +8 Spirit
        +15% to All Damage

   2 : +15 Spirit
        +1 Energy Regeneration per Second

   3 : +20 Offensive Ability
        +5% Offensive Ability

   4 : +20% to All Damage
        6 Lightning Damage
        +60% Lightning Damage
Kraken    1 : +50% to All Damage

   2 : +180 Health
        +10% Attack Speed

   3 : +180 Health
        +10% Attack Speed

   4 : +70% to All Damage
        +5% Movement Speed

   5 : +50% to All Damage
        +15% Critical Damage
Widow    1 : +40% Aether Damage

   2 : +5% Energy
        +18 Offensive Ability

   3 : +30% Aether Damage
        +15 Physique
        +15 Spirit

   4 : +8% Vitality Resistance
        +18% Aether Resistance

   5 : +50% Lightning Damage
        +50% Aether Damage
        +2% Offensive Ability

   6 : Arcane Bomb Skill (Attach to Reaping Strike)
Undo Lizard - - - - -
Undo Blue Crossroad - - - - -
Jackal    1 : +6% Energy
        +3% Health

   2 : +12 Offensive Ability
        +6% Total Speed

   3 : +15% to All Damage
        +5% Attack Speed
Behemoth    1 : +10 Health Regeneration per Second

   2 : +300 Health
        +5% Health

   3 : Giant's Blood Skill (Attach to Spectral Bindings)

   4 : +10% Health Regeneration
        +20% Health Regeneration

   5 : +4% Health

   6 : +15 Health Regeneration per Second
        +25% Constitution
Undo Green Crossroad  - - - - -
Purple Crossroad    1 : +18 Offensive Ability
Empty Throne    1 : +15% Reduced Stun Duration

   2 : +8% Pierce Resistance
        +8% Pierce Resistance

   3 : +8% Aether Resistance
        +8% Aether Resistance

   4 : +8% Chaos Resistance
        +8% Chaos Resistance
Undo Purple Crossroad - - - - -
Toad     1 :  +8% Vitality Resistance

   2 : +15 Spirit
        +10 Offensive Ability
        +3% Offensive Ability

   3 : 3% of Attack Damage converted to Health
       +60 Health
       4% of Attack Damage converted to Health

   4 : 4 Vitality Damage
        4 Aether Damage
        +24% Vitality Damage
        +24% Aether Damage
Yellow Crossroad     1 : +5% Health
Dryad     1 : +15 Physique
        +200 Energy
        +10% Poison Resistance

   2 : +80 Health
        +1 Energy Regeneration per Second

   3 : 20% Reduction in Bleeding Duration
        20% Reduction in Poison Duration

   4 : +5% Spirit
        -10% Spirit Requirement for Jewelry
        -10% Spirit Requirement for All Weapons

   5 : Dryad's Blessing Skill (Attach to Bone Harvest)
Typhos, the Jailor of Souls     1 : +5% Armor
        +8% Armor

   2 : +40% Vitality Damage
        +40% Aether Damage

   3 : +15% Poison Resistance
        +15% Bleeding Resistance
        +15% Poison Resistance
        +15% Bleeding Resistance

   4 : +4% Physical Resistance
        +6% Total Speed
        +10% Physical Resistance

   5 : +100% Vitality Decay
        +5% Health
        +5% Health

   6 : +5% Critical Damage
        +50% Vitality Damage
        +50% Aether Damage
        +8% Critical Damage
Rattosh, the Veilwarden     1 : +150 Health
        +20 Offensive Ability

   2 : +80% Vitality Damage
        +80% Aether Damage

   3 : +150% Vitality Decay with +30% Duration
        +250 Health
        +35 Offensive Ability

   4 : 54 Vitality Decay over 3 Seconds
       +100% Vitality Damage
       +100% Aether Damage

   5 : +250 Health
        +15% Pierce Resistance
        +15% Bleeding Resistance

   6 : Will of Rattosh Skill (Attach to Siphon Souls)
Staff of Rattosh (5pt)     1 : +20 Defensive Ability
        +3% Defensive Ability

   2 : +15% Aether Resistance
        +15% Aether Resistance

   3 : +50% Aether Damage
        +50% to All Damage

   4 : +150 Health
        +30% to All Damage

   5 : +5% Health
        +10% Vitality Resistance
        +10% Vitality Resistance